An immersive, rhythm-fueled VR workout experience built by Leet Games LLC. Move to the music, master the flow.
Leet Games LLC is a single person indie game studio operated by Colin Leet (November 2019 - Current).
Currently I'm working as a freelance and independent game developer. Most of my time is spent developing my own original IP, an upcoming VR music based workout game.
My first major multi-month project was for Neaton Mathematics creating a Unity version of the math education platform called NumberDNA. I ported their web page version of the platform to Unity by making a entirely new codebase written in C#, while focusing on making the level design table-driven to allow levels to be quickly made. I like to do volunteer freelance projects between paying clients as well.
Tonic Melodic is a procedurally generated meditative rhythm game that adapts to your entire music collection, armed with sabers, guns, and forearm energy shields, it scales across six layered difficulty axes and four level layouts—tailored for you, scaling to Olympic difficulty.
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Vocolada is a real-time karaoke pitch game where your voice drives the action. Using accurate cent-based pitch tracking, it reacts instantly to how closely you match each note, making singing feel responsive, competitive, and learnable. It is karaoke with real feedback instead of guesswork.
The Leet Lexicon Workflow is a Unity localization tool built for developers who want more than one-shot machine translation. It runs text through staged translation, verification, and correction in separate passes to create a multi-tag workflow where bad output gets surfaced, explained, and improved instead of silently passing through. Context, quality, and note history stay visible inside the editor rather than disappearing into a black box. That gives individuals and teams real control over how multilingual game text is generated, reviewed, refined, and managed for production. It also keeps the full decision-making context in their native languages while still allowing for native-speaker signoff where needed.
Unity, Excel - WebGL / Standalone / Android
NumberDNA is a online math education platform being developed by two veteran high-school and college math teachers, Ed Kulka and Dan Neaton. Collaborating with them about design, I spent around 220 hours over five months developing and coding this alternative version of their math training tool in Unity Game Engine from scratch.
Unity - Web Player / Standalone
In Atlas Sector you play as a space pirate building your ship while fighting a army of drones. - This game was a final project for CS 401; a game design class by Ashwin Law at Denison University, Fall Semester 2012.
Unity - Web Player / Standalone
Corruption Defender (originally named Virus Defender) is a real-timed, single-player version of battleship.
Two 27 month projects: 1) Alphaville was a 36 sq km island with roads. 2) Griffinville was created for the Michigan National Guard.